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Thread Statistics | Show CCP posts - 1 post(s) |

Jerick Ludhowe
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Posted - 2006.06.23 15:43:00 -
[1]
Originally by: korrey Best armor tank in the game? LOL how long have you been playing? Or at least when was the last time you logged on?
Dominix vs Apoc. Dominix can EMC you to death, NOS you to death, drone you to death and STILL have the same tank as an apoc.
Ok this proves it, you're just a troll. Have fun playing possibly the worst mmo with the worst dev team, enjoy WoW you clown.
As for amarr sucking? Maybee just on the cruiser level, and that is because people tend to forget that amarr are mid range fleet ships instead of solo pwnmobiles like gallente and minmatar. Pulse lasers are probably one of the best fleet weapons simple because of the ease of use. They have decent range with damage only surpased by blasters(maybee torps too) and have great tracking, stack a few assisting pulse laser ships and you are going to do pretty well in small scale engagments.
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Jerick Ludhowe
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Posted - 2006.06.23 16:11:00 -
[2]
Originally by: korrey Yet if you post a 'How do I fit my mauler' thread on here you'll get a setup that involves frig guns and a 1600mm plate.
Yet another non-Amarr pilot?
I agree, no other setups have ever been posted about the maller . Just because someone posts a setup on the boards and says it works well does not mean that a ship is best used with that setup, try a heavy duity resistance tank with focused pulse and I think you will not be disapointed. A rax may be able to break your tank while tanking your damage but outside of a select few super dps cruisers you should be ok, no ship is able to counter every ship.
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Jerick Ludhowe
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Posted - 2006.06.23 16:45:00 -
[3]
Originally by: korrey Its not just 'what tommy said to do' its the universal understood thing to do on a maller. If you get a maller and put anything other than a 1600mm plate people will say 'wtf is wrong with you? thats a tanking ship.'
And another example of being a broken race is the fact that the ABSOLUTE best setup I can come up with for a maller involves using Minmatar AC's. That in itself proves amarr are perfectly fine right? 
Ever try a cap injected dbl rep resistance setup? 1x MARII and 1x SARII, combine it with close to 80% resistance across the board and you are looking at a ship that is close to unkillable by most cruisers. By not using a plate you save enough grid to fit a rack of heavy an focused pulse lasers along with a small energy nuet, this allows you to hit targets more than 20k away with scorch and break 200 dps with conflag. Small energy nuet does not do a whole lot but does give you a hand when trying to break a tank.
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Jerick Ludhowe
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Posted - 2006.06.23 17:16:00 -
[4]
I honestly think the only class of amarr ships that needs to be looked into are cruisers. The apoc has arguably the strongest tank of any BS, and the Geddon is one of the best mid range or long range fleet ships available in the game. Both the Omen and Maller have issues however I think people tend to make their problems seem far more game breaking than they actually are. The Maller is the most durable of any cruiser, and the omen is an excelent mid range dps platform, it also works well as a long range anti frig platform as well. Personally I think the only changes that are needed are a small cpu increse on the maller (no more than 10%), and a little bit more grid on the omen.
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Jerick Ludhowe
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Posted - 2006.06.23 19:01:00 -
[5]
Originally by: steveid the huggin is so bad that most threads on how to set it up tell you not to bother
You lost all credibility with this quote. Try thinking outside the box... A huggin is not designed to be flown like the other recons, nor is it to be flown like a conventional tech 1 cruiser. You kite with it and pop inties, it has a role in gangs and it performs that role almost perfectly.
I pretty much agree with the rest of your post. However I think you make minmatar out to be far worse than they actually are.
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